Blender 3D Tutorials
Generate and Render Smoke
Learn how to not only generate smoke in Blender but to successfully render it as well.
Learn how to not only generate smoke in Blender but to successfully render it as well.
Tip: Creating Stable Noise Textures for Animation
In this quick tip, we'll take a look at how to easily create a procedural noise texture that's stable during animation, unlike the default "Noise" procedural texture that's available in Blender.
In this quick tip, we'll take a look at how to easily create a procedural noise texture that's stable during animation, unlike the default "Noise" procedural texture that's available in Blender.
Sculpting Reptile Scales with Alpha Maps in Blender 2.5
In this sculpting tutorial we are going to take a look at how to create reptilian scales with alpha maps as a custom brush. The tutorial makes use of both Blender 2.5 and Photoshop.
In this sculpting tutorial we are going to take a look at how to create reptilian scales with alpha maps as a custom brush. The tutorial makes use of both Blender 2.5 and Photoshop.
Tip: Texturing the Alien Continued
On this tip I am showing how the textures could be taken a bit further. This is a time lapse with narration of furthering the detail of the texture and normal maps.
On this tip I am showing how the textures could be taken a bit further. This is a time lapse with narration of furthering the detail of the texture and normal maps.
Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender 2.49: Part 1
In this article by Reynante Martinez, we'll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.
In this article by Reynante Martinez, we'll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.
Creating an Urban Stairway Scene - part 3
In part 3 of this Urban Stairway tutorial series we will finish modeling the details of our scene.
In part 3 of this Urban Stairway tutorial series we will finish modeling the details of our scene.
Modeling a Porsche 911 GT3 RS - part 02
Due to the nature of the car the tutorial encompasses a lot of techniques from both organic modeling and hard-body modeling styles. A particular emphasis is placed on creating good topology that will enable you to easily modify the shape but also to accurately create the details.
Part 02 of the this tutorial details how to basic door, side panel and roof.
Due to the nature of the car the tutorial encompasses a lot of techniques from both organic modeling and hard-body modeling styles. A particular emphasis is placed on creating good topology that will enable you to easily modify the shape but also to accurately create the details.
Part 02 of the this tutorial details how to basic door, side panel and roof.
Tags: Porsche | Rating: Not Rated
Creating an Urban Stairway Scene - part 2
In part 2 of this tutorial, we begin modeling the details of the Urban Stairway scene. This tutorial demonstrates many different techniques used for modeling hard-surface objects and creating small details.
In part 2 of this tutorial, we begin modeling the details of the Urban Stairway scene. This tutorial demonstrates many different techniques used for modeling hard-surface objects and creating small details.
Model and Texture a Low Poly Race Track in Blender
Today I am going to show you to to make a small, low poly track in Blender and texture it. It's easier then you might think.
Today I am going to show you to to make a small, low poly track in Blender and texture it. It's easier then you might think.
Model, UV, and Texture a Complete Manga Character in Blender
Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow. Well not any more! In this 7 video long, intermediate to advanced level tutorial series, professional Blender artist, Karan Shah, will walk you through the complete creation process of a ready to animate video game character. From modeling, to UVs and texturing, to adding the final mesh topology for deformation, this series is a must see for any Blender character artist!
Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow. Well not any more! In this 7 video long, intermediate to advanced level tutorial series, professional Blender artist, Karan Shah, will walk you through the complete creation process of a ready to animate video game character. From modeling, to UVs and texturing, to adding the final mesh topology for deformation, this series is a must see for any Blender character artist!
How to Create a Toon Shaded Effect in Blender
In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.
In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.
The Solidify Selection Script
In this tutorial, we'll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second "skin" to it based on the selected geometry.
In this tutorial, we'll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second "skin" to it based on the selected geometry.
Realistic Lego Brick Models in Blender 3d
Using a program called "leocad" we create models of those familiar interlocking building block toys in Blender 3d. Realistic and really cool!
Using a program called "leocad" we create models of those familiar interlocking building block toys in Blender 3d. Realistic and really cool!
Model a pumpkind
In the spirit of Halloween, today we will take you through the process of modeling a pumpkin. This tutorial uses a combination of mirror and lattice modifiers to create a model that can easily be shaped without disfiguring the original mesh.
In the spirit of Halloween, today we will take you through the process of modeling a pumpkin. This tutorial uses a combination of mirror and lattice modifiers to create a model that can easily be shaped without disfiguring the original mesh.
Model a human hand
Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial you will learn how to model a human hand with some box modeling techniques with clean topology in blender.
Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial you will learn how to model a human hand with some box modeling techniques with clean topology in blender.
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